ctAddHeader: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
|arma3 |= Game | |arma3 |= Game | ||
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|gr1= GUI Control - Controls Table |GROUP1= | |gr1= GUI Control - Controls Table |GROUP1= | ||
| Adds a header line of controls according to the HeaderTemplate class. It returns an array containing header index and array of created controls in a format [<headerIndex>, [<control0>, <control1>...<control n>]]. | | Adds a header line of controls according to the HeaderTemplate class. It returns an array containing header index and array of created controls in a format [<headerIndex>, [<control0>, <control1>...<control n>]]. | ||
<br> | <br> | ||
Note that rows and headers are indexed separately. |DESCRIPTION= | Note that rows and headers are indexed separately. |DESCRIPTION= | ||
| [[Array]] <nowiki>=</nowiki> '''ctAddHeader''' [[Control]] |SYNTAX= | | [[Array]] <nowiki>=</nowiki> '''ctAddHeader''' [[Control]] |SYNTAX= | ||
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| [[Array]] |RETURNVALUE= | | [[Array]] |RETURNVALUE= | ||
|x1= <code>_array = [[ctAddHeader]] _control;</code> |EXAMPLE1= | |x1= <code>_array = [[ctAddHeader]] _control;</code> |EXAMPLE1= | ||
| [[ctAddRow]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]] |SEEALSO= | | [[ctAddRow]], [[ctClear]], [[ctCurSel]], [[ctSetCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetValue]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveRows]], [[ctRemoveHeaders]], [[ctSetRowTemplate]], [[ctSetHeaderTemplate]] |SEEALSO= |
Revision as of 00:29, 17 January 2021
Description
- Description:
- Adds a header line of controls according to the HeaderTemplate class. It returns an array containing header index and array of created controls in a format [<headerIndex>, [<control0>, <control1>...<control n>]].
Note that rows and headers are indexed separately. - Groups:
- GUI Control - Controls Table
Syntax
Examples
- Example 1:
_array = ctAddHeader _control;
Additional Information
- See also:
- ctAddRowctClearctCurSelctSetCurSelctRowControlsctHeaderControlsctRowCountctHeaderCountctSetValuectValuectSetDatactDatactFindRowHeaderctFindHeaderRowsctRemoveRowsctRemoveHeadersctSetRowTemplatectSetHeaderTemplate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 3 version 1.70
- Arma 3: New Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Controls Table
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Take On Helicopters: Scripting Commands