enableVehicleSensor: Difference between revisions

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m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Sensors |GROUP1=
|gr1= Sensors |GROUP1=
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| Enable/disable given sensor |DESCRIPTION=
| Enable/disable given sensor |DESCRIPTION=
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| vehicle '''enableVehicleSensor''' [componentName, state] |SYNTAX=
| vehicle '''enableVehicleSensor''' [componentName, state] |SYNTAX=
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| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code> [[vehicle]] [[player]] [[enableVehicleSensor]]  ["PassiveRadarSensorComponent",false]; // disables passive radar </code> |EXAMPLE1=
|x1= <code> [[vehicle]] [[player]] [[enableVehicleSensor]]  ["PassiveRadarSensorComponent",false]; // disables passive radar </code> |EXAMPLE1=
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| [[listVehicleSensors]], [[isVehicleSensorEnabled]] |SEEALSO=
| [[listVehicleSensors]], [[isVehicleSensorEnabled]] |SEEALSO=

Revision as of 01:21, 17 January 2021

Hover & click on the images for description

Description

Description:
Enable/disable given sensor
Groups:
Sensors

Syntax

Syntax:
vehicle enableVehicleSensor [componentName, state]
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it is "real name" or it is className)
state: Boolean - component state [on/off]
Return Value:
Nothing

Examples

Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar

Additional Information

See also:
listVehicleSensorsisVehicleSensorEnabled

Notes

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Notes

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