savingEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Mission Information |GROUP1= | |gr1= Mission Information |GROUP1= | ||
| Check if saving the game is enabled. | | Check if saving the game is enabled. | ||
{{Feature|arma3|If saving is disabled by [[Eden Editor]] mission attribute, this command will still return [[true]].}} |DESCRIPTION= | {{Feature|arma3|If saving is disabled by [[Eden Editor]] mission attribute, this command will still return [[true]].}} |DESCRIPTION= | ||
| '''savingEnabled''' |SYNTAX= | | '''savingEnabled''' |SYNTAX= | ||
Line 28: | Line 25: | ||
};</code>|EXAMPLE1= | };</code>|EXAMPLE1= | ||
| [[enableSaving]], [[loadGame]], [[saveGame]] |SEEALSO= | | [[enableSaving]], [[loadGame]], [[saveGame]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:13, 17 January 2021
Description
- Description:
- Check if saving the game is enabled.
- Groups:
- Mission Information
Syntax
- Syntax:
- savingEnabled
- Return Value:
- Boolean
Examples
- Example 1:
if (savingEnabled) then { hint "Saving is enabled!"; };
Additional Information
- See also:
- enableSavingloadGamesaveGame
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note