updateObjectTree: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
Line 7: | Line 6: | ||
|gr1 = Game 2 Editor |GROUP1= | |gr1 = Game 2 Editor |GROUP1= | ||
| Update the editor object tree. | | Update the editor object tree. | ||
{{Informative | Some Old Editor Command}} |DESCRIPTION= | {{Informative | Some Old Editor Command}} |DESCRIPTION= | ||
| '''updateObjectTree''' map |SYNTAX= | | '''updateObjectTree''' map |SYNTAX= | ||
Line 22: | Line 19: | ||
|x1= <code>[[updateObjectTree]] _ctrlMap;</code>|EXAMPLE1= | |x1= <code>[[updateObjectTree]] _ctrlMap;</code>|EXAMPLE1= | ||
| - |SEEALSO= | | - |SEEALSO= |
Revision as of 04:16, 17 January 2021
Description
- Description:
- Update the editor object tree.
- Groups:
- Game 2 Editor
Syntax
Examples
- Example 1:
updateObjectTree _ctrlMap;
Additional Information
- See also:
- -
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note