setSoundEffect: Difference between revisions

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| arma |= Game name
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| ?? |= Game version
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Revision as of 21:05, 13 September 2006

-wrong parameter ("Arma") defined!-1.0
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Description

Description:
Defines the different sound effects. Sound / voice plays a 2D / 3D sound from CfgSounds. SoundEnv plays an enviromental sound from CfgEnvSounds. SoundDet (only for triggers) creates a dynamic sound object attached to a trigger defined in CfgSFX.
Groups:
Uncategorised

Syntax

Syntax:
trigger or waypoint setSoundEffect [sound, voice, soundEnv, soundDet]
Parameters:
trigger or waypoint: Object
[sound, voice, soundEnv, soundDet]: Array
Return Value:
Nothing

Examples

Example 1:
trigger setSoundEffect ["Alarm", "", "", ""]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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