hostMission: Difference between revisions
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Revision as of 00:24, 18 January 2021
Description
- Description:
- Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog.
For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded.
You need to provide the display which is active when the hostMission command is called. - Groups:
- Multiplayer
Syntax
- Syntax:
- hostMission [pConfig, pDisplay]
- Parameters:
- [pConfig, pDisplay]: Array
- pConfig: Config
- pDisplay: Display
- Return Value:
- Nothing
Examples
- Example 1:
hostMission [configMissionName, display];
- Example 2:
hostMission [configFile >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];
- Example 3:
- Arma 3: Launch host mission dialog from a client on dedicated server:
hostMission [ configFile >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01", findDisplay 46 ];
Additional Information
- See also:
- playScriptedMissionplayMission
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 03, 2011
- kju
- The command must be called in the main menu or something similar menu it seems.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Multiplayer
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 2: Operation Arrowhead: New Scripting Commands List