hostMission: Difference between revisions
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m (Text replacement - "\[\[Category:[cC]ommand[_ ][gG]roup:[_ ][^|]+\|\{*uc:{{PAGENAME}*]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma2oa | | arma2oa | ||
|1.55 | |1.55 | ||
|gr1 = Multiplayer | |gr1 = Multiplayer | ||
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| Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog.<br> | | Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog.<br> | ||
For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded.<br> | For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded.<br> | ||
You need to provide the display which is active when the hostMission command is called. | You need to provide the display which is active when the hostMission command is called. | ||
| [[hostMission]] [pConfig, pDisplay] | | [[hostMission]] [pConfig, pDisplay] | ||
|p1= [pConfig, pDisplay]: [[Array]] | |p1= [pConfig, pDisplay]: [[Array]] | ||
|p2= pConfig: [[Config]] | |p2= pConfig: [[Config]] | ||
|p3= pDisplay: [[Display]] | |p3= pDisplay: [[Display]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[hostMission]] [configMissionName, display];</code> | |x1= <code>[[hostMission]] [configMissionName, display];</code> | ||
|x2= <code>[[hostMission]] [<nowiki/>[[configFile]] >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];</code> | |x2= <code>[[hostMission]] [<nowiki/>[[configFile]] >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];</code> | ||
|x3= '''{{arma3}}:''' Launch host mission dialog from a client on dedicated server: | |x3= '''{{arma3}}:''' Launch host mission dialog from a client on dedicated server: | ||
Line 31: | Line 31: | ||
[[configFile]] >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01", | [[configFile]] >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01", | ||
[[findDisplay]] 46 | [[findDisplay]] 46 | ||
];</code> | ];</code> | ||
| [[playScriptedMission]], [[playMission]] | | [[playScriptedMission]], [[playMission]] | ||
}} | }} | ||
Revision as of 00:41, 18 January 2021
Description
- Description:
- Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog.
For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded.
You need to provide the display which is active when the hostMission command is called. - Groups:
- Multiplayer
Syntax
- Syntax:
- hostMission [pConfig, pDisplay]
- Parameters:
- [pConfig, pDisplay]: Array
- pConfig: Config
- pDisplay: Display
- Return Value:
- Nothing
Examples
- Example 1:
hostMission [configMissionName, display];
- Example 2:
hostMission [configFile >> "CfgMissions" >> "MPMissions" >> _scenarioClassName, _currentlyActiveDisplay];
- Example 3:
- Arma 3: Launch host mission dialog from a client on dedicated server:
hostMission [ configFile >> "CfgMissions" >> "MPmissions" >> "MP_COOP_m01", findDisplay 46 ];
Additional Information
- See also:
- playScriptedMissionplayMission
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 03, 2011
- kju
- The command must be called in the main menu or something similar menu it seems.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Multiplayer
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 2: Operation Arrowhead: New Scripting Commands List