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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| ofp | | ofp | ||
|1.00 | |1.00 | ||
|gr1= Math | |gr1= Math | ||
| Base-10 logarithm of x. | | Base-10 logarithm of x. | ||
| [[Number]] <nowiki>=</nowiki> '''log''' x | | [[Number]] <nowiki>=</nowiki> '''log''' x | ||
|p1= x: [[Number]] | |p1= x: [[Number]] | ||
| [[Number]] | | [[Number]] | ||
|x1= <code>_log = [[log]] 10; // 1</code> | |x1= <code>_log = [[log]] 10; // 1</code> | ||
| [[Math Commands]], [http://en.wikipedia.org/wiki/Logarithm Logarithm] | | [[Math Commands]], [http://en.wikipedia.org/wiki/Logarithm Logarithm] | ||
}} | }} |
Revision as of 01:01, 18 January 2021
Description
- Description:
- Base-10 logarithm of x.
- Groups:
- Math
Syntax
Examples
- Example 1:
_log = log 10; // 1
Additional Information
- See also:
- Math CommandsLogarithm
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 23:14, 16 Jun 2014
- ffur2007slx2_5
-
(A3 1.20) To clarify:
y = 10 ^ x // x = log y
People use logarithm at the purpose of simplifying multiplication via exponents plus years before.23456*45634 = 1.07039e+009 log 23456 = 4.37025; log 45634 = 4.65929; (log 23456) + (log 45634) = 9.02954 10^((log 23456) + (log 45634)) = 10 ^ 9.02954 // same as 23456*45634
As modern usage, for instance, to evaluate another exponent when multiple is known (Which magnitude is 4 times stronger than 8.3 earthquake?)://_Unknown = log x; 8.3 = log y // x = 10 ^_Unknown; y = 10 ^8.3 //x/y = (10 ^_Unknown)/(10 ^8.3) = log 4 // x/y = _Unknown – 8.3 = 0.6 //_result = 8.9 magnitude _result = (log 4) + 8.3
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Math
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands