BIS fnc wpFormation: Difference between revisions

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{{Function|Comments=
{{Function| TKOH|1.00|gr1= Waypoints| FORMATION [[Custom_Waypoints|custom waypoint]].
 
| TKOH |Game name=
 
|1.00|Game version=
 
|gr1= Waypoints |GROUP1=
 
| FORMATION [[Custom_Waypoints|custom waypoint]].


Player must stay within certain radius and angle towards followed vehicle.
Player must stay within certain radius and angle towards followed vehicle.
|DESCRIPTION=
| [[Custom_Waypoints#Function|arguments]]: [failCode, maxTime, relPos, diffAlt, visualize]|p1= failCode: [[Number]] - Code executed if unit spends too long outside formation |Parameter1=
 
| [[Custom_Waypoints#Function|arguments]]: [failCode, maxTime, relPos, diffAlt, visualize] |SYNTAX=
 
|p1= failCode: [[Number]] - Code executed if unit spends too long outside formation |Parameter1=
|p2= maxTime: [[Number]] - Time required to be spent in formation (default: 0)
|p2= maxTime: [[Number]] - Time required to be spent in formation (default: 0)
<br>When > 0, waypoint is completed once maxTime was reached.
<br>When > 0, waypoint is completed once maxTime was reached.
<br>When <= 0, waypoint is completed only when waypoint condition was met (always [[false]] in Function execution), and failCode is executed once maxTime is reached.|Parameter2=
<br>When <= 0, waypoint is completed only when waypoint condition was met (always [[false]] in Function execution), and failCode is executed once maxTime is reached.|p3= relPos: [[Array]] - in format [relDist, relAngle]
 
|p3= relPos: [[Array]] - in format [relDist, relAngle]
<br>relDist: [[Number]] - required distance in meters from followed target (default: 100m)
<br>relDist: [[Number]] - required distance in meters from followed target (default: 100m)
<br>relAngle [[Number]] - required relative angle in degrees from followed target (default: 180) |PARAMETER3=
<br>relAngle [[Number]] - required relative angle in degrees from followed target (default: 180)|p4= diffAlt: [[Number]] - Altitude tolerance in meters (default: -1)|p5= visualize: [[Boolean]] - true to show hint (default: false)| [[Nothing]] |RETURNVALUE=
 
|p4= diffAlt: [[Number]] - Altitude tolerance in meters (default: -1) |PARAMETER4=
 
|p5= visualize: [[Boolean]] - true to show hint (default: false) |Parameter5=
 
| [[Nothing]] |RETURNVALUE=
   
   
|x1= <code><nowiki>[</nowiki>[[player]], dude, 80, {HSim_keptFormation = [[false]]}, -60, [80,160], 20, [[true]]] BIS_fnc_wpFormation;</code> |Example1=
|x1= <code><nowiki>[</nowiki>[[player]], dude, 80, {HSim_keptFormation = [[false]]}, -60, [80,160], 20, [[true]]] BIS_fnc_wpFormation;</code>| exec=spawn
 
| exec=spawn
 
| |SEEALSO=


}}
|}}




[[Category:Take_On_Helicopters:_Functions|wpFormation]]
[[Category:Take_On_Helicopters:_Functions|wpFormation]]
[[Category:Function Group: Waypoints|wpFormation]]
[[Category:Function Group: Waypoints|wpFormation]]

Revision as of 09:55, 18 January 2021

Hover & click on the images for description

Description

Description:
FORMATION custom waypoint. Player must stay within certain radius and angle towards followed vehicle.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [failCode, maxTime, relPos, diffAlt, visualize]
Parameters:
failCode: Number - Code executed if unit spends too long outside formation
maxTime: Number - Time required to be spent in formation (default: 0)
When > 0, waypoint is completed once maxTime was reached.
When <= 0, waypoint is completed only when waypoint condition was met (always false in Function execution), and failCode is executed once maxTime is reached.
relPos: Array - in format [relDist, relAngle]
relDist: Number - required distance in meters from followed target (default: 100m)
relAngle Number - required relative angle in degrees from followed target (default: 180)
diffAlt: Number - Altitude tolerance in meters (default: -1)
visualize: Boolean - true to show hint (default: false)
Return Value:
Nothing

Examples

Example 1:
[player, dude, 80, {HSim_keptFormation = false}, -60, [80,160], 20, true] BIS_fnc_wpFormation;

Additional Information

See also:
See also needed

Notes

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