addCuratorCameraArea: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[Curator]], [[removeCuratorCameraArea]], [[removeAllCuratorCameraAreas]], [[curatorCameraArea]]
| [[Curator]], [[removeCuratorCameraArea]], [[removeAllCuratorCameraAreas]], [[curatorCameraArea]]


| mp= Can be executed only on server |MPBEHAVIOUR=
| mp= Can be executed only on server
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Revision as of 10:24, 18 January 2021

Hover & click on the images for description

Description

Description:
Adds or changes curator camera area (depends on if ID is already used).
Multiplayer:
Can be executed only on server
Groups:
Curator

Syntax

Syntax:
curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
Parameters:
[cameraAreaID,position,radius]: Array
curatorObj: Object - Curator module.
cameraAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];

Additional Information

See also:
CuratorremoveCuratorCameraArearemoveAllCuratorCameraAreascuratorCameraArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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