canAddItemToBackpack: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...) |
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| [[canAdd]], [[canAddItemToUniform]], [[canAddItemToVest]], [[backpackContainer]], [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpack]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[everyBackpack]] | | [[canAdd]], [[canAddItemToUniform]], [[canAddItemToVest]], [[backpackContainer]], [[firstBackpack]], [[unitBackpack]], [[backpack]], [[backpackCargo]], [[getBackpackCargo]], [[backpackItems]], [[addBackpack]], [[addBackpackCargo]], [[addBackpackCargoGlobal]], [[removeBackpack]], [[clearBackpackCargo]], [[clearBackpackCargoGlobal]], [[clearAllItemsFromBackpack]], [[loadBackpack]], [[backpackSpaceFor]], [[addItemToBackpack]], [[removeItemFromBackpack]], [[everyBackpack]] | ||
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Revision as of 10:30, 18 January 2021
Description
- Description:
- Checks if given object can be stored into soldier's backpack.
- Groups:
- Containers
Syntax
- Syntax:
- unit canAddItemToBackpack item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- unit canAddItemToBackpack [item, count] Template:Since
- Parameters:
- unit: Object
- [item, count]: Array
- item: String
- count: Number
- Return Value:
- Boolean
Examples
- Example 1:
_item = "HandGrenade"; _fits = player canAddItemToBackpack _item; if (_fits) then { player addItemToBackpack _item; } else { hint "no room!"; };
Additional Information
- See also:
- canAddcanAddItemToUniformcanAddItemToVestbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackaddBackpackCargoaddBackpackCargoGlobalremoveBackpackclearBackpackCargoclearBackpackCargoGlobalclearAllItemsFromBackpackloadBackpackbackpackSpaceForaddItemToBackpackremoveItemFromBackpackeveryBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note