getPersonUsedDLCs: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
Line 25: Line 25:
|pr= {{Warning|This command does not work on a dedicated server.}} |MP behaviour=
|pr= {{Warning|This command does not work on a dedicated server.}} |MP behaviour=
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>

Revision as of 10:38, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns a list of all DLCs objects the unit is currently using. For example if a unit is inside a vehicle from DLC, it will return the code of that DLC.
Problems:
This command does not work on a dedicated server.
Groups:
Broken CommandsDLC

Syntax

Syntax:
getPersonUsedDLCs unit
Parameters:
unit: Object
Return Value:
Array of Numbers

Examples

Example 1:
_objects = getPersonUsedDLCs player;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note