menuCollapse: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
Line 13: Line 13:
|p21= control: [[Control]]
|p21= control: [[Control]]
|p22= path: [[Array]]
|p22= path: [[Array]]
|r2=  [[Nothing]] |Alternative Return Value=
|r2=  [[Nothing]]


|x1=  <Code>[[findDisplay]] 313 [[displayCtrl]] 120 [[menuCollapse]] [0];</code>
|x1=  <Code>[[findDisplay]] 313 [[displayCtrl]] 120 [[menuCollapse]] [0];</code>

Revision as of 10:54, 18 January 2021

Hover & click on the images for description

Description

Description:
Collapses item on given path and all its children.
Groups:
GUI Control - Menu

Syntax

Syntax:
menuCollapse [idc, path]
Parameters:
idc: Number
path: Array
Return Value:
Nothing

Alternative Syntax

Syntax:
control menuCollapse path
Parameters:
control: Control
path: Array
Return Value:
Nothing

Examples

Example 1:
findDisplay 313 displayCtrl 120 menuCollapse [0];

Additional Information

See also:
menuExpand

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note