openCuratorInterface: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Line 24: Line 24:
| [[Curator]]
| [[Curator]]


| mp= Client side execution |MPBEHAVIOUR=
| mp= Client side execution
}}
}}



Revision as of 11:01, 18 January 2021

Hover & click on the images for description

Description

Description:
Force opens curator interface.
Multiplayer:
Client side execution
Groups:
Curator

Syntax

Syntax:
openCuratorInterface
Return Value:
Nothing

Examples

Example 1:
Open interface: openCuratorInterface;
Example 2:
Close interface: findDisplay 312 closeDisplay 2;
Example 3:
Detect if user used "Zeus" key to open curator interface in the absence of event handler for it: findDisplay 46 displayAddEventHandler ["KeyDown", { if (inputAction "CuratorInterface" > 0) then { hint "Curator interface is open"; }; false }];

Additional Information

See also:
Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note