remove3DENConnection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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Revision as of 11:03, 18 January 2021
Description
- Description:
- Remove connection between entities.
- Groups:
- Eden Editor
Syntax
- Syntax:
- remove3DENConnection [type, from, to]
- Parameters:
- type: String - connection class from Cfg3DEN >> Connections
- from: Array of Eden Entities - entities which has a connection
- to: Eden Entity - connection target
- Return Value:
- Boolean - true if the connection was removed
Examples
- Example 1:
remove3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"]
Remove random start on marker "marker_0" from all selected objects.
Additional Information
- See also:
- add3DENConnection get3DENConnections
Notes
-
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Notes