remove3DENConnection: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
Line 23: Line 23:
[[get3DENConnections]]
[[get3DENConnections]]


| |MPBEHAVIOUR=
|
}}
}}



Revision as of 11:03, 18 January 2021

Hover & click on the images for description

Description

Description:
Remove connection between entities.
Groups:
Eden Editor

Syntax

Syntax:
remove3DENConnection [type, from, to]
Parameters:
type: String - connection class from Cfg3DEN >> Connections
from: Array of Eden Entities - entities which has a connection
to: Eden Entity - connection target
Return Value:
Boolean - true if the connection was removed

Examples

Example 1:
remove3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"] Remove random start on marker "marker_0" from all selected objects.

Additional Information

See also:
add3DENConnection get3DENConnections

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes


Bottom Section