pixelGrid: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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|x1= <code>_gridHeight = [[pixelH]] * [[pixelGrid]];</code>
|x1= <code>_gridHeight = [[pixelH]] * [[pixelGrid]];</code>
| [[pixelGridBase]], [[pixelGridNoUIScale]], [[pixelH]], [[pixelW]], [[Pixel Grid System]]
| [[pixelGridBase]], [[pixelGridNoUIScale]], [[pixelH]], [[pixelW]], [[Pixel Grid System]]
| |MPBEHAVIOUR=
|
}}
}}



Revision as of 11:03, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns grid size based on screen resolution, UI size and configs: uiScaleFactor, uiScaleMaxGrids.
Groups:
GUI Control

Syntax

Syntax:
pixelGrid
Return Value:
Scalar -

Examples

Example 1:
_gridHeight = pixelH * pixelGrid;

Additional Information

See also:
pixelGridBasepixelGridNoUIScalepixelHpixelWPixel Grid System

Notes

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Notes

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