setHUDMovementLevels: Difference between revisions
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|gr1= Interaction | |gr1= Interaction | ||
| Set min/max movement borders displayed in HUD gauges. Use -1 to skip some value. | | Set min/max movement borders displayed in HUD gauges. Use -1 to skip some value. | ||
| '''setHUDMovementLevels''' [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, targetOrPosition] | | '''setHUDMovementLevels''' [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, targetOrPosition] | ||
|p1= [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, position]: [[Array]] | |p1= [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, position]: [[Array]] | ||
|p2= minSpeed: [[Number]] - Units: m/s | |p2= minSpeed: [[Number]] - Units: m/s | ||
|p3= maxSpeed: [[Number]] - Units: m/s | |p3= maxSpeed: [[Number]] - Units: m/s | ||
|p4= minAlt: [[Number]] - Units: m | |p4= minAlt: [[Number]] - Units: m | ||
|p5= maxAlt: [[Number]] - Units: m | |p5= maxAlt: [[Number]] - Units: m | ||
|p6= minDir: [[Number]] - Units: deg | |p6= minDir: [[Number]] - Units: deg | ||
|p7= maxDir: [[Number]] - Units: deg | |p7= maxDir: [[Number]] - Units: deg | ||
|p8= targetOrPosition: [[Object]] or [[Position]] | |p8= targetOrPosition: [[Object]] or [[Position]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[setHUDMovementLevels]] [20,30,-1,-1,0.23,2.1,[0,0,0]]</code> | |x1= <code>[[setHUDMovementLevels]] [20,30,-1,-1,0.23,2.1,[0,0,0]]</code> | ||
|x2= <code>[[setHUDMovementLevels]] [20,30,-1,-1,0.23,2.1,player]</code>|= EXAMPL2 | |x2= <code>[[setHUDMovementLevels]] [20,30,-1,-1,0.23,2.1,player]</code>|= EXAMPL2 | ||
| | | | ||
| | | | ||
}} | }} | ||
Revision as of 11:12, 18 January 2021
Description
- Description:
- Set min/max movement borders displayed in HUD gauges. Use -1 to skip some value.
- Groups:
- Interaction
Syntax
- Syntax:
- setHUDMovementLevels [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, targetOrPosition]
- Parameters:
- [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, position]: Array
- minSpeed: Number - Units: m/s
- maxSpeed: Number - Units: m/s
- minAlt: Number - Units: m
- maxAlt: Number - Units: m
- minDir: Number - Units: deg
- maxDir: Number - Units: deg
- targetOrPosition: Object or Position
- Return Value:
- Nothing
Examples
- Example 1:
setHUDMovementLevels [20,30,-1,-1,0.23,2.1,[0,0,0]]
- Example 2:
setHUDMovementLevels [20,30,-1,-1,0.23,2.1,player]
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note