add3DENLayer: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <h3 style='display:none'>Bottom Section</h3>" to "")
m (Text replacement - " <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <!-- DISCONTINUE Notes -->" to "")
Line 27: Line 27:
}}
}}


<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<!-- DISCONTINUE Notes -->





Revision as of 15:27, 18 January 2021

Hover & click on the images for description

Description

Description:
Add an editing layer in Eden Editor.
Groups:
Eden Editor

Syntax

Syntax:
parentLayerID add3DENLayer name
Parameters:
parentLayerID : Number - ID of the parent layer. Use -1 to create the layer to root. No layer will be created when the ID doesn't point to a layer.
name: String - layer display name
Return Value:
Number - layer ID

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; _myLayerFort = _myLayer add3DENLayer "Fortifications"; _myLayerPatrol = _myLayer add3DENLayer "Patrols";

Additional Information

See also:
remove3DENLayer set3DENLayer get3DENLayerEntities

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note