addHandgunItem: Difference between revisions
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|x1= <code> [[player]] [[addHandgunItem]] "muzzle_snds_L"; | |x1= <code> [[player]] [[addHandgunItem]] "muzzle_snds_L"; | ||
</code> | </code> | ||
| [[addWeaponItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] | | [[addWeaponItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[addPrimaryWeaponItem]], [[addSecondaryWeaponItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]] |
Revision as of 17:06, 18 January 2021
Description
- Description:
- Adds weapon item, including magazine, directly to the handgunWeapon. This is used for infantry weapons.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
player addHandgunItem "muzzle_snds_L";
Additional Information
- See also:
- addWeaponItemremoveHandgunItemremoveAllHandgunItemsaddPrimaryWeaponItemaddSecondaryWeaponItemaddBinocularItemweaponsItemshandgunItemsprimaryWeaponItemssecondaryWeaponItemsbinocularItems
Notes
-
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