ppEffectCommit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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|x3= <code>[_hndl1, _hndl2] [[ppEffectCommit]] 3;</code> | |x3= <code>[_hndl1, _hndl2] [[ppEffectCommit]] 3;</code> | ||
| [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectCommitted]], [[ppEffectAdjust]] | | [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectCommitted]], [[ppEffectAdjust]] |
Revision as of 18:00, 18 January 2021
Description
- Description:
- Commit post process effect in given time.
- Groups:
- Camera Control
Syntax 1
- Syntax:
- effect ppEffectCommit commit
- Parameters:
- effect: String - name of the effect
- commit: Number - duration
- Return Value:
- Nothing
Syntax 2
- Syntax:
- handle ppEffectCommit commit
- Parameters:
- handle: Number - handle of the effect
- commit: Number - duration
- Return Value:
- Nothing
Syntax 3
- Syntax:
- handles ppEffectCommit commit
- Return Value:
- Nothing
Examples
- Example 1:
"colorCorrection" ppEffectCommit 3;
- Example 2:
_hndl ppEffectCommit 3;
- Example 3:
[_hndl1, _hndl2] ppEffectCommit 3;
Additional Information
- See also:
- Post process effectsppEffectForceInNVGppEffectEnableppEffectEnabledppEffectDestroyppEffectCreateppEffectCommittedppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note