savingEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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Line 19: | Line 19: | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[if]] ([[savingEnabled]]) [[then]] { | |x1= <code>[[if]] ([[savingEnabled]]) [[then]] { | ||
[[hint]] "Saving is enabled!"; | [[hint]] "Saving is enabled!"; | ||
};</code> | };</code> | ||
| [[enableSaving]], [[loadGame]], [[saveGame]] | | [[enableSaving]], [[loadGame]], [[saveGame]] |
Revision as of 18:00, 18 January 2021
Description
- Description:
- Check if saving the game is enabled.
- Groups:
- Mission Information
Syntax
- Syntax:
- savingEnabled
- Return Value:
- Boolean
Examples
- Example 1:
if (savingEnabled) then { hint "Saving is enabled!"; };
Additional Information
- See also:
- enableSavingloadGamesaveGame
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note