unlockAchievement: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
||
Line 20: | Line 20: | ||
| [[Boolean]] - [[true]] if achievement was unlocked | | [[Boolean]] - [[true]] if achievement was unlocked | ||
|x1= <code>_isUnlocked = [[unlockAchievement]] "Hunter";</code> | |x1= <code>_isUnlocked = [[unlockAchievement]] "Hunter";</code> | ||
|[[setStatValue]] | |[[setStatValue]] |
Revision as of 18:12, 18 January 2021
Description
- Description:
- Unlocks the given achievement. The achievements are listed in CfgAchievements, however none of the currently listed achievements is used in Arma 3, hence the command always returns false.
- Groups:
- Broken CommandsSystem
Syntax
- Syntax:
- unlockAchievement name
- Parameters:
- name: String - achievement name
- Return Value:
- Boolean - true if achievement was unlocked
Examples
- Example 1:
_isUnlocked = unlockAchievement "Hunter";
Additional Information
- See also:
- setStatValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note