getForcedFlagTexture: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " {2,}\}\}" to " }}") |
||
Line 18: | Line 18: | ||
| [[forceFlagTexture]], [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[Flag Textures]] | | [[forceFlagTexture]], [[setFlagTexture]], [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[Flag Textures]] | ||
}} | }} | ||
Revision as of 23:55, 18 January 2021
Description
- Description:
- A getter for forceFlagTexture. Forced texture is different from your normal flag texture, which can be retrieved with flagTexture
- Groups:
- Flags
Syntax
- Syntax:
- getForcedFlagTexture object
- Parameters:
- object: Object - vehicle, unit of flag pole
- Return Value:
- String
Examples
- Example 1:
getForcedFlagTexture player;
Additional Information
- See also:
- forceFlagTexturesetFlagTextureflagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseFlag Textures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note