isGamePaused: Difference between revisions
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| [[isGameFocused]], [[isUIContext]], [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[serverCommand]] | | [[isGameFocused]], [[isUIContext]], [[canSuspend]], [[isRemoteExecuted]], [[isRemoteExecutedJIP]], [[serverCommand]] | ||
}} | }} | ||
Revision as of 00:17, 19 January 2021
Description
- Description:
- Returns true if the game simulation is paused due to some system event like a dialog or pause menu or when user has Alt+Tab-ed (except when -nopause start up param is used). Relevant to SP, in MP simulation does not get paused.
- Groups:
- System
Syntax
- Syntax:
- isGamePaused
- Return Value:
- Boolean
Examples
- Example 1:
onEachFrame { if (isGamePaused) exitWith {}; // ...do stuff };
Additional Information
Notes
-
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