setPilotCameraDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code> | |x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code> | ||
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | | [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | ||
}} | }} | ||
Revision as of 00:38, 19 January 2021
Description
- Description:
- Sets the direction of object airplane or helicopter pilotCamera (vector in model space).
- Groups:
- Pilot Camera
Syntax
- Syntax:
- object setPilotCameraDirection Vector3D
- Parameters:
- object: Object
- Vector3D: Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraRotationsetPilotCameraTarget
Notes
-
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