sliderSetPosition: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
m (Text replacement - " {2,}\}\}" to " }}")
Line 24: Line 24:


| [[sliderPosition]], [[sliderRange]], [[sliderSetRange]], [[sliderSetSpeed]], [[sliderSpeed]], [[ctrlSetScrollValues]], [[progressSetPosition]]
| [[sliderPosition]], [[sliderRange]], [[sliderSetRange]], [[sliderSetSpeed]], [[sliderSpeed]], [[ctrlSetScrollValues]], [[progressSetPosition]]
}}
}}



Revision as of 00:46, 19 January 2021

Hover & click on the images for description

Description

Description:
Sets current thumb position of CT_SLIDER or CT_XSLIDER with given idc of topmost user dialog.
Groups:
GUI Control

Syntax

Syntax:
sliderSetPosition [idc, pos]
Parameters:
[idc, pos]: Array
idc: Number of control
pos: Number
Return Value:
Nothing

Alternative Syntax

Syntax:
control sliderSetPosition pos
Parameters:
control: Control
pos: Number
Return Value:
Nothing

Examples

Example 1:
sliderSetPosition [101, 50];

Additional Information

See also:
sliderPositionsliderRangesliderSetRangesliderSetSpeedsliderSpeedctrlSetScrollValuesprogressSetPosition

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on January 22, 2020 - 11:46 (UTC)
POLPOX
sliderSetPosition doesn't fire onSliderPosChanged events.