enableInfoPanelComponent: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}") |
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|r2= [[Boolean]] - [[true]] if component was successfully enabled on the panel, [[false]] otherwise (e.g. component is not available for the object) | |r2= [[Boolean]] - [[true]] if component was successfully enabled on the panel, [[false]] otherwise (e.g. component is not available for the object) | ||
|x1 = <code>{{ | |x1 = <code>{{cc| enables slingload assistant on player's vehicle right panel at driver position}}<nowiki>[</nowiki>[[vehicle]] [[player]], [-1]] [[enableInfoPanelComponent]] ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplay", [[true]]];</code> | ||
<nowiki>[</nowiki>[[vehicle]] [[player]], [-1]] [[enableInfoPanelComponent]] ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplay", [[true]]];</code> | |||
| [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[setInfoPanel]], [[infoPanelComponents]], [[infoPanelComponentEnabled]] | | [[Arma 3 Custom Info]], [[infoPanel]], [[infoPanels]], [[setInfoPanel]], [[infoPanelComponents]], [[infoPanelComponentEnabled]] |
Revision as of 16:33, 29 January 2021
Description
- Description:
- Description needed
- Groups:
- Custom Panels
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - the concerned vehicle
- panelID: String - "left" or "right" can be used as panel names
- componentClassOrType: String
- enable: Boolean
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- [unit, turretPath] enableInfoPanelComponent [panelID, componentClassOrType, enable]
- Parameters:
- unit: Object - the concerned vehicle
- turretPath: Array - turret index
- panelID: String - "left" or "right" can be used as panel names
- componentClassOrType: String
- enable: Boolean
- Return Value:
- Boolean - true if component was successfully enabled on the panel, false otherwise (e.g. component is not available for the object)
Examples
- Example 1:
// enables slingload assistant on player's vehicle right panel at driver position[vehicle player, [-1]] enableInfoPanelComponent ["VehicleSystemsDisplayManagerComponentRight", "SlingLoadDisplay", true];
Additional Information
- See also:
- See also needed
Notes
-
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