lightAttachObject: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Light can be created with command createVehicle with special vehicle class "#lightpoint" | |||
for example: | |||
_light = "#lightpoint" createVehicleLocal pos; | |||
_light setLightBrightness 1.0; | |||
_light setLightAmbient[0.0, 1.0, 0.0]; | |||
_light setLightColor[0.0, 1.0, 0.0]; | |||
_light lightAttachObject [_object, [0,0,0]] | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 16:40, 1 December 2006
Description
- Description:
- Attach light to given object (at given position).
- Groups:
- Uncategorised
Syntax
- Syntax:
- light lightAttachObject [object, position]
- Parameters:
- light: Object
- [object, position]: Array
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Light can be created with command createVehicle with special vehicle class "#lightpoint"
for example:
_light = "#lightpoint" createVehicleLocal pos;
_light setLightBrightness 1.0;
_light setLightAmbient[0.0, 1.0, 0.0];
_light setLightColor[0.0, 1.0, 0.0];
_light lightAttachObject [_object, [0,0,0]]