hcSetGroup: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| [[High Command]],[[hcAllGroups]],[[hcGroupParams]],[[hcLeader]],[[hcRemoveAllGroups]],[[hcRemoveGroup]],[[hcSelected]],[[hcSelectGroup]],[[hcShowBar]],[[hcShownBar]],[[onHCGroupSelectionChanged]] | | [[High Command]],[[hcAllGroups]],[[hcGroupParams]],[[hcLeader]],[[hcRemoveAllGroups]],[[hcRemoveGroup]],[[hcSelected]],[[hcSelectGroup]],[[hcShowBar]],[[hcShownBar]],[[onHCGroupSelectionChanged]] | ||
}} | }} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 20:56, 31 January 2021
Description
- Description:
- Description needed
- Groups:
- High Command
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - the leader
- group: Group
- groupName: String - (Optional)
- team: String - (Optional, default "teamMain") can be one of:
- "teamMain"
- "teamRed"
- "teamGreen"
- "teamBlue"
- "teamYellow"
- Return Value:
- Return value needed
Examples
- Example 1:
unit hcSetGroup [group, "HQ", "teamred"];
- Example 2:
player hcSetGroup [group];
- Example 3:
if (player != hcLeader _group) then { hcLeader _group hcRemoveGroup _group; player hcSetGroup [_group]; };
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note