hcSetGroup: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
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| [[High Command]],[[hcAllGroups]],[[hcGroupParams]],[[hcLeader]],[[hcRemoveAllGroups]],[[hcRemoveGroup]],[[hcSelected]],[[hcSelectGroup]],[[hcShowBar]],[[hcShownBar]],[[onHCGroupSelectionChanged]]
| [[High Command]],[[hcAllGroups]],[[hcGroupParams]],[[hcLeader]],[[hcRemoveAllGroups]],[[hcRemoveGroup]],[[hcSelected]],[[hcSelectGroup]],[[hcShowBar]],[[hcShownBar]],[[onHCGroupSelectionChanged]]
}}
}}




{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 20:56, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
High Command

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - the leader
group: Group
groupName: String - (Optional)
team: String - (Optional, default "teamMain") can be one of:
  • "teamMain"
  • "teamRed"
  • "teamGreen"
  • "teamBlue"
  • "teamYellow"
Return Value:
Return value needed

Examples

Example 1:
unit hcSetGroup [group, "HQ", "teamred"];
Example 2:
player hcSetGroup [group];
Example 3:
if (player != hcLeader _group) then { hcLeader _group hcRemoveGroup _group; player hcSetGroup [_group]; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note