saveIdentity: Difference between revisions

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[[Category:Scripting Commands|SAVEIDENTITY]]
 
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|SAVEIDENTITY]]
[[Category:Scripting Commands OFP 1.96|SAVEIDENTITY]]

Revision as of 01:49, 5 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Identity

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object
name: String
Return Value:
Return value needed

Examples

Example 1:
player saveIdentity "playerid"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on August 12, 2006 - 17:17
Str
Can be also used in singleplayer missions to save player status before cutscenes and load it to player's double.