evalObjectArgument: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|") |
Lou Montana (talk | contribs) m (Text replacement - "<code> +" to "<code>") |
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Line 20: | Line 20: | ||
| [[Any Value]] | | [[Any Value]] | ||
|x1= <code> | |x1= <code>''// returns string "[1009.0351, 1319.4928]"'' | ||
''// returns string "[1009.0351, 1319.4928]"'' | |||
([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectArgument]] ["_unit_1", "POSITION"] | ([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectArgument]] ["_unit_1", "POSITION"] | ||
Revision as of 16:52, 7 February 2021
Description
- Description:
- Description needed
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- Syntax needed
- Parameters:
- map: Control
- [object, argument]: Array
- Return Value:
- Return value needed
Examples
- Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note