handgunItems: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
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| [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[binocularItems]], [[weaponsItemsCargo]]
| [[addHandgunItem]], [[removeHandgunItem]], [[removeAllHandgunItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[binocularItems]], [[weaponsItemsCargo]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 14:38, 15 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Inventory

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
Return Value:
Return value needed

Examples

Example 1:
handgunItems player; /* [ "muzzle_snds_L", //silencer "", //laser "", //optics "" //bipod ] */

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note