ctrlAnimateModel: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "") |
||
Line 26: | Line 26: | ||
| [[ctrlAnimationPhaseModel]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] | | [[ctrlAnimationPhaseModel]], [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlPosition]], [[ctrlSetPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] | ||
}} | }} | ||
Revision as of 14:38, 15 February 2021
Description
- Description:
- Description needed
- Groups:
- GUI Control - Object
Syntax
- Syntax:
- Syntax needed
- Parameters:
- control : Control - 3D control
- [source, phase]: Array
- source: String - common source
- phase: Number - wanted animation phase
- Return Value:
- Return value needed
Examples
- Example 1:
_control3D ctrlAnimateModel ["Close",1];
- Example 2:
_ctrlLaptop ctrlAnimateModel ["Lid",1];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note