addCuratorEditingArea: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
Line 25: Line 25:
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>
|x1= <code>myCurator [[addCuratorEditingArea]] [4, [[position]] [[player]], 1000];</code>


| [[Arma 3: Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]]
|seealso= [[Arma 3: Curator]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]]
}}
}}

Revision as of 23:19, 16 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
[editAreaID,position,radius]: Array
curatorObj: Object - Curator module.
editAreaID: Number
position: Position
radius: Number
Return Value:
Return value needed

Examples

Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];

Additional Information

See also:
Arma 3: CuratorremoveCuratorEditingArearemoveAllCuratorEditingAreascuratorEditingArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note