groupSelectUnit: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
||
Line 29: | Line 29: | ||
|x3= Open communication with group leader:<code>[[player]] [[groupSelectUnit]] [<nowiki/>[[leader]] [[player]], [[true]]];</code> | |x3= Open communication with group leader:<code>[[player]] [[groupSelectUnit]] [<nowiki/>[[leader]] [[player]], [[true]]];</code> | ||
| [[groupSelectedUnits]] | |seealso= [[groupSelectedUnits]] | ||
}} | }} | ||
Revision as of 23:49, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Interaction
Syntax
- Syntax:
- Syntax needed
- Parameters:
- player: Object
- [unit, select]: Array
- unit: Object
- select: Boolean
- Return Value:
- Return value needed
Examples
- Example 1:
- After leaving menu, deselect all units (command menu is not opened -> no selection)
{ player groupSelectUnit [_x, false]; } forEach (groupSelectedUnits player);
- Example 2:
- Select all units when player is the leader:
{ player groupSelectUnit [_x, true]; } forEach units player;
- Example 3:
- Open communication with group leader:
player groupSelectUnit [leader player, true];
Additional Information
- See also:
- groupSelectedUnits
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note