needReload: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[sS]cripting [cC]ommands\|[a-z A-Z 0-9_]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x2=<code>[[if]] ([[needReload]] [[player]] == 1) [[then]] {'''reload''' [[player]]};</code> | |x2=<code>[[if]] ([[needReload]] [[player]] == 1) [[then]] {'''reload''' [[player]]};</code> | ||
| [[reload]], [[reloadEnabled]], [[enableReload]] | |seealso= [[reload]], [[reloadEnabled]], [[enableReload]] | ||
}} | }} | ||
Revision as of 23:52, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Weapons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_seriousness = needReload _vehicle;
- Example 2:
if (needReload player == 1) then {reload player};
Additional Information
- See also:
- reloadreloadEnabledenableReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note