setPilotCameraDirection: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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| [[Nothing]]
| [[Nothing]]
|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code>
|x1 = <code> [[vehicle]] [[player]] '''setPilotCameraDirection''' [0,1,0] //re-centers the camera</code>
| [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraDirection]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
}}
}}



Revision as of 00:01, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Pilot Camera

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Vector3D: Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative)
Return Value:
Return value needed

Examples

Example 1:
vehicle player setPilotCameraDirection [0,1,0] //re-centers the camera

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraRotationsetPilotCameraTarget

Notes

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