setWantedRPMRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *Game 2 (Name|Version) *= * " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>[[vehicle]] [[player]] [[setWantedRPMRTD]] [2500, 30, 0];</code> | |x1= <code>[[vehicle]] [[player]] [[setWantedRPMRTD]] [2500, 30, 0];</code> | ||
| [[setEngineRPMRTD]] | |seealso= [[setEngineRPMRTD]] | ||
}} | }} | ||
Revision as of 00:08, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- RTD
Syntax
- Syntax:
- Syntax needed
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- value : Number - engine RPMs
- time : Number - time to reach desired RPMs (seconds)
- engineIndex : Number - engine index
- Return Value:
- Return value needed
Examples
- Example 1:
vehicle player setWantedRPMRTD [2500, 30, 0];
Additional Information
- See also:
- setEngineRPMRTD
Notes
-
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