weaponInertia: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= * )+" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= _inertia = [[weaponInertia]] [[player]]; | |x1= _inertia = [[weaponInertia]] [[player]]; | ||
| [[getWeaponSway]] | |seealso= [[getWeaponSway]] | ||
}} | }} |
Revision as of 00:15, 17 February 2021
Description
- Description:
- Description needed
- Groups:
- Weapons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object
- Return Value:
- Return value needed
Examples
- Example 1:
- _inertia = weaponInertia player;
Additional Information
- See also:
- getWeaponSway
Notes
-
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