worldSize: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|1.48 | |version1= 1.48 | ||
|gr1= Mission Information | |gr1= Mission Information | ||
| Returns the engine calculated size (terrain side length) of the current world ([[BIS_fnc_mapSize]] may return the same value, but is just a simple look up in [[configFile | config]]). | |descr= Returns the engine calculated size (terrain side length) of the current world ([[BIS_fnc_mapSize]] may return the same value, but is just a simple look up in [[configFile | config]]). | ||
| [[worldSize]] | |s1= [[worldSize]] | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= <code>[[private]] _size = [[worldSize]];</code> | |x1= <code>[[private]] _size = [[worldSize]];</code> | ||
| | |x2= <code>{{cc|A round marker that should cover the whole map, placed in the center of the map, should have the following radius (a, b)}} | ||
[[private]] _radius = [[sqrt]] 2 / 2 * [[worldSize]];</code> | |||
< | |x3=<code>[[private]] _axis = [[worldSize]] / 2; | ||
< | [[private]] _center = [_axis, _axis , 0]; | ||
[[private]] _radius= [[sqrt]] 2 * _a;</code> | |||
|seealso= [[BIS_fnc_mapSize]] | |||
}} | |||
Revision as of 17:38, 4 March 2021
Description
- Description:
- Returns the engine calculated size (terrain side length) of the current world (BIS_fnc_mapSize may return the same value, but is just a simple look up in config).
- Groups:
- Mission Information
Syntax
Examples
- Example 1:
private _size = worldSize;
- Example 2:
// A round marker that should cover the whole map, placed in the center of the map, should have the following radius (a, b) private _radius = sqrt 2 / 2 * worldSize;
- Example 3:
private _axis = worldSize / 2; private _center = [_axis, _axis , 0]; private _radius= sqrt 2 * _a;
Additional Information
- See also:
- BIS_fnc_mapSize
Notes
-
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