openGPS: Difference between revisions
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Killzone Kid (talk | contribs) No edit summary |
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|gr1= Interaction | |gr1= Interaction | ||
|descr= Opens or closes minimap if player has <tt>"ItemGPS"</tt> linked in inventory. Returns [[true]] on success. If more than one minimap is open (see [[infoPanels]], [[infoPanel]]) each call to the command will close only 1 minimap. Visibility of minimap can be checked with [[visibleGPS]] command. | |descr= Opens or closes minimap if player has <tt>"ItemGPS"</tt> linked in inventory and <tt>"MinimapDisplayComponent"</tt> is not disabled with [[enableInfoPanelComponent]]. Returns [[true]] on success. If more than one minimap is open (see [[infoPanels]], [[infoPanel]]) each call to the command will close only 1 minimap. Visibility of minimap can be checked with [[visibleGPS]] command. | ||
|s1= '''openGPS''' open | |s1= '''openGPS''' open |
Revision as of 09:26, 17 March 2021
Description
- Description:
- Opens or closes minimap if player has "ItemGPS" linked in inventory and "MinimapDisplayComponent" is not disabled with enableInfoPanelComponent. Returns true on success. If more than one minimap is open (see infoPanels, infoPanel) each call to the command will close only 1 minimap. Visibility of minimap can be checked with visibleGPS command.
- Groups:
- Interaction
Syntax
- Syntax:
- openGPS open
- Parameters:
- open: Boolean - true to open, false to close
- Return Value:
- Boolean - true on success
Examples
- Example 1:
player linkItem "ItemGPS"; private _success = openGPS true;
- Example 2:
- To close all opened minimaps:
while { openGPS false } do { }; // or while { visibleGPS } do { openGPS false };
Additional Information
- See also:
- showGPS shownGPS visibleGPS
Notes
-
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