mapAnimDone: Difference between revisions
Jump to navigation
Jump to search
m (example) |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#))?\]\] " to "") |
||
Line 32: | Line 32: | ||
</dl> | </dl> | ||
{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:20, 24 March 2021
Description
- Description:
- Check if map animation is finished.
- Groups:
- Map
Syntax
- Syntax:
- mapAnimDone
- Return Value:
- Boolean
Examples
- Example 1:
private _isDone = mapAnimDone;
Additional Information
- See also:
- mapAnimAddmapAnimClearmapAnimCommitctrlMapAnimAddctrlMapAnimClearctrlMapAnimCommitctrlMapAnimDone
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.27
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Map
- Scripting Commands: Local Effect
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands