loadStatus: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= ofp | ||
|1.75 | |version1= 1.75 | ||
|game2= ofpe | |||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.51 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Weapon Pool | |gr1= Weapon Pool | ||
|gr2= Mission Information | |gr2= Mission Information | ||
| Loads object's properties from [[Objects.sav]] file in campaign directory (from entry name). | |descr= Loads object's properties from [[Objects.sav]] file in campaign directory (from entry name). | ||
|mp= This command does not work in Multiplayer. | |||
| | |s1= object '''loadStatus''' entryName | ||
|p1= | |p1= object: [[Object]] | ||
|p2= entryName: [[String]] | |p2= entryName: [[String]] | ||
| [[Boolean]] | |r1= [[Boolean]] - [[true|True]] if successfull, otherwise [[false]] | ||
| | |||
|x1= <code>_ok = [[player]] [[loadStatus]] "playerState";</code> | |x1= <code>_ok = [[player]] [[loadStatus]] "playerState";</code> | ||
Line 24: | Line 49: | ||
|seealso= [[saveStatus]] | |seealso= [[saveStatus]] | ||
}} | }} | ||
Revision as of 11:04, 27 March 2021
Description
- Description:
- Loads object's properties from Objects.sav file in campaign directory (from entry name).
- Multiplayer:
- This command does not work in Multiplayer.
- Groups:
- Weapon PoolMission Information
Syntax
- Syntax:
- object loadStatus entryName
- Parameters:
- object: Object
- entryName: String
- Return Value:
- Boolean - True if successfull, otherwise false
Examples
- Example 1:
_ok = player loadStatus "playerState";
Additional Information
- See also:
- saveStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool
- Command Group: Mission Information