diag lightNewLoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "arma3Diag" to "arma3diag") |
m (fixed category. Is not only in diag but also in the base game) |
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{{RV|type=command | {{RV|type=command | ||
| | |game1= arma3 | ||
|1.82 | |version1= 1.82 | ||
|gr1 = Lights | |gr1 = Lights | ||
Line 9: | Line 9: | ||
|gr2= Diagnostic | |gr2= Diagnostic | ||
| Allows loading of lightning config during the gameplay (effectively changing the current scene lightning). Filename path can be either absolute or relative. The file must contain only the class LightningNew, which should contain lightning configuration. | |descr= Allows loading of lightning config during the gameplay (effectively changing the current scene lightning). Filename path can be either absolute or relative. The file must contain only the class LightningNew, which should contain lightning configuration. | ||
| [[diag_lightNewLoad]] path | |s1= [[diag_lightNewLoad]] path | ||
|p1= path: [[String]] - The path to the config filename | |p1= path: [[String]] - The path to the config filename | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[[diag_lightNewLoad]] "o:\lighting.txt"</code> | |x1= <code>[[diag_lightNewLoad]] "o:\lighting.txt"</code> |
Revision as of 23:57, 28 March 2021
Description
- Description:
- Allows loading of lightning config during the gameplay (effectively changing the current scene lightning). Filename path can be either absolute or relative. The file must contain only the class LightningNew, which should contain lightning configuration.
- Groups:
- LightsDiagnostic
Syntax
- Syntax:
- diag_lightNewLoad path
- Parameters:
- path: String - The path to the config filename
- Return Value:
- Nothing
Examples
- Example 1:
diag_lightNewLoad "o:\lighting.txt"
Additional Information
- See also:
- diag_setLightNew
Notes
-
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