Advanced Surface Definitions: Difference between revisions

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[[Category:Armed Assault: Terrain Editing]]
Surfaces in ArmA are no longer just simple color textures but more advanced structures composed from multiple textures and other additional information that tells the engine how to represent the surface.
Surfaces in ArmA are no longer just simple color textures but more advanced structures composed from multiple textures and other additional information that tells the engine how to represent the surface.


A little bit of theory: http://en.wikipedia.org/wiki/Bidirectional_reflectance_function
A little bit of theory: http://en.wikipedia.org/wiki/Bidirectional_reflectance_function
[[Category:ArmA: Terrain Editing]]

Revision as of 23:32, 18 December 2006

Surfaces in ArmA are no longer just simple color textures but more advanced structures composed from multiple textures and other additional information that tells the engine how to represent the surface.

A little bit of theory: http://en.wikipedia.org/wiki/Bidirectional_reflectance_function