BIS fnc CPWaitUntil: Difference between revisions
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m (Text replacement - "{{Inline code|" to "{{ic|") |
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|gr1= CombatPatrol | |gr1= CombatPatrol | ||
|gr2 = Program Flow | |gr2= Program Flow | ||
| Function waits until condition becomes true. Condition is checked with given interval. | | Function waits until condition becomes true. Condition is checked with given interval. |
Revision as of 12:27, 11 April 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- CombatPatrolProgram Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- condition: Code - (Optional, default
{ true }
) Condition to be checked - interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
- Return Value:
- Return value needed
Examples
- Example 1:
[{ not alive player }, 2] spawn BIS_fnc_CPWaitUntil;
Additional Information
- See also:
- waitUntil
Notes
-
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