getCustomSoundController: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|1. | |version1= 1.86 | ||
|gr1= Sounds | |gr1= Sounds | ||
| Returns current value set to the controller (see [[setCustomSoundController]]) | |descr= Returns current value set to the controller (see [[setCustomSoundController]]) | ||
| '''getCustomSoundController''' [vehicle, controller] | |s1= '''getCustomSoundController''' [vehicle, controller] | ||
|p1 = vehicle: [[Object]] - must be a transport type vehicle (doesn't work on characters or buildings) | |p1 = vehicle: [[Object]] - must be a transport type vehicle (doesn't work on characters or buildings) | ||
|p2 = controller: [[String]] - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32" | |p2 = controller: [[String]] - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32" | ||
| [[Number]] | |||
|r1= [[Number]] | |||
|x1 = <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code> | |x1 = <code>[[getCustomSoundController]] [<nowiki/>[[vehicle]] [[player]], "CustomSoundController1"];</code> | ||
|seealso= [[Arma 3: Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]] | |seealso= [[Arma 3: Sound]], [[setCustomSoundController]], [[getCustomSoundControllerCount]], [[getSoundController]], [[getSoundControllerResult]], [[getAllSoundControllers]], [[getEnvSoundController]], [[getAllEnvSoundControllers]] | ||
}} | }} | ||
Revision as of 17:36, 20 April 2021
Description
- Description:
- Returns current value set to the controller (see setCustomSoundController)
- Groups:
- Sounds
Syntax
- Syntax:
- getCustomSoundController [vehicle, controller]
- Parameters:
- vehicle: Object - must be a transport type vehicle (doesn't work on characters or buildings)
- controller: String - name of custom sound controller. Need to be full string like i.e. "CustomSoundController1". Currently you can pick from "CustomSoundController1" to "CustomSoundController32"
- Return Value:
- Number
Examples
- Example 1:
getCustomSoundController [vehicle player, "CustomSoundController1"];
Additional Information
- See also:
- Arma 3: SoundsetCustomSoundControllergetCustomSoundControllerCountgetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note