Livonia: Difference between revisions
Lou Montana (talk | contribs) (Add more details, thanks Sarge) |
Lou Montana (talk | contribs) m (Add two IRL city counterparts) |
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! In-game city !! Real-life counterpart | ! In-game city !! Real-life counterpart | ||
|- | |- | ||
| | | Topolin | ||
| Zdounky | |||
|- | |- | ||
| Nadbór || | | Polana | ||
| Bunč | |||
|- | |||
| Nadbór | |||
| Kostelany | |||
|- | |||
| Gieraltów | |||
| Nová Dědina | |||
|} | |} | ||
Revision as of 12:12, 14 May 2021
Dense forests, wide open fields, and plenty of interesting landmarks – get ready to explore a fresh temperate summer environment ideally suited for combined arms warfare. Arma 3 Contact's 163 km2 Eastern European terrain covers the partly abandoned Nadbór region within the larger Polish-speaking country of Livonia. This landlocked NATO member state shares borders with four other nations, including the Russian exclave Kaliningrad and CSAT partner Belarus, which inherently makes it a place of great geo-strategic importance. Its woodland locale is composed of a big set of completely new structures, props, and natural objects, complemented by objects from other Bohemia terrains.
Livonia is based on real-life data from Czech Republic; Livonia represents the North-East part of Chřiby mountains, South of the city of Kroměřiž.
In-game city | Real-life counterpart |
---|---|
Topolin | Zdounky |
Polana | Bunč |
Nadbór | Kostelany |
Gieraltów | Nová Dědina |
Maps
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