CfgMarkers – ArmA: Armed Assault

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Class names, descriptions and images of standard markers for {{arma1}}, {{arma2}} and {{arma3}}.
Class names, descriptions and images of standard markers for {{arma1}} {{arma2}}. For {{arma3}} see [[Arma 3: CfgMarkers]].


== Example Class ==
== Example Class ==
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149. Car / "Car"
149. Car / "Car"
150. Boat / "Boat"
150. Boat / "Boat"
</nowiki></code>
== Arma 3 ==
<code><nowiki>
0. Empty / "Empty"
1. Objective / "hd_objective"
2. Marker / "hd_marker"
3. Flag / "hd_flag"
4. Arrow / "hd_arrow"
5. Arrow (filled) / "mil_arrow2"
6. Ambush / "hd_ambush"
7. Destroy / "hd_destroy"
8. Start / "hd_start"
9. End / "hd_end"
10. Pickup / "hd_pickup"
11. Join / "hd_join"
12. Warning / "hd_warning"
13. Unknown / "hd_unknown"
14. Dot / "hd_dot"
15. Square / "mil_box"
16. Triangle / "mil_triangle"
<! -- Non HD Marker versions below! -->
17. Dot / "mil_dot"
18. Objective / "mil_objective"
19. Flag / "mil_flag"
20. Arrow / "mil_arrow"
21. Ambush / "mil_ambush"
22. Destroy / "mil_destroy"
23. Start / "mil_start"
24. End / "mil_end"
25. Pick up / "mil_pickup"
26. Join / "mil_join"
27. Warning / "mil_warning"
28. Unknown / "mil_unknown"
<! -- All the above markers have a _noShadow variant (eg "mil_end_noShadow") with no shadow. -->
29. Unknown (Blue) / "b_unknown"
30. Unknown (Red) / "o_unknown"
31. Unknown (Green) / "n_unknown"
32. Infantry (Blue) / "b_inf"
33. Infantry (Red) / "o_inf"
34. Infantry (Green) / "n_inf"
35. Motorized (Blue) / "b_motor_inf"
36. Motorized (Red) / "o_motor_inf"
37. Motorized (Green) / "n_motor_inf"
38. Mechanized (Blue) / "b_mech_inf"
39. Mechanized (Red) / "o_mech_inf"
40. Mechanized (Green) / "n_mech_inf"
41. Armor (Blue) / "b_armor"
42. Armor (Red) / "o_armor"
43. Armor (Green) / "n_armor"
44. Recon (Blue) / "b_recon"
45. Recon (Red) / "o_recon"
46. Recon (Green) / "n_recon"
47. Helicopter (Blue) / "b_air"
48. Helicopter (Red) / "o_air"
49. Helicopter (Green) / "n_air"
50. Plane (Blue) / "b_plane"
51. Plane (Red) / "o_plane"
52. Plane (Green) / "n_plane"
53. UAV (Blue) / "b_uav"
54. UAV (Red) / "o_uav"
55. UAV (Green) / "n_uav"
56. Naval (Blue) / "b_naval"
57. Naval (Red) / "o_naval"
58. Naval (Green) / "n_naval"
59. Medical (Blue) / "b_med"
60. Medical (Red) / "o_med"
61. Medical (Green) / "n_med"
62. Artillery (Blue) / "b_art"
63. Artillery (Red) / "o_art"
64. Artillery (Green) / "n_art"
65. HQ (Blue) / "b_hq"
66. HQ (Red) / "o_hq"
67. HQ (Green) / "n_hq"
68. Support (Blue) / "b_support"
69. Support (Red) / "o_support"
70. Support (Green) / "n_support"
71. Maintenance (Blue) / "b_maint"
72. Maintenance (Red) / "o_maint"
73. Maintenance (Green) / "n_maint"
75. Service (Blue) / "b_service"
76. Service (Red) / "o_service"
77. Service (Green) / "n_service"
78. Installation (Blue) / "b_installation"
79. Installation (Red) / "o_installation"
80. Installation (Green) / "n_installation"
81. Installation (Green/Round) / "u_installation"
82. Unknown (Civilian) / "c_unknown"
83. Car (Civilian) / "c_car"
84. Ship (Civilian) / "c_ship"
85. Helicopter (Civilian) / "c_air"
86. Plane (Civilian) / "c_plane"
87. Fire Team / "group0"
88. Squad / "group1"
89. Section / "group2"
90. Platoon / "group3"
91. Company / "group4"
92. Battalion / "group5"
93. Regiment / "group6"
94. Brigade / "group7"
95. Division / "group8"
96. Corps / "group9"
97. Army / "group10"
98. Army Group / "group11"
99. Respawn / "respawn_unknown"
100. Infantry Respawn / "respawn_inf"
101. Car Respawn / "respawn_motor"
102. Armor Respawn / "respawn_armor"
103. Helicopter Respawn / "respawn_air"
104. Plane Respawn / "respawn_plane"
105. Naval Respawn / "respawn_naval"
106. Airborne Respawn / "respawn_para"
107. Tree / "loc_Tree"
108. Small Tree / "loc_smallTree"
109. Bush / "loc_Bush"
110. Church / "loc_Church"
111. Chapel / "loc_Chapel"
112. Cross / "loc_Cross"
113. Rock / "loc_Rock"
114. Bunker / "loc_Bunker"
115. Fountain / "loc_Fountain"
116. View Tower / "loc_ViewTower"
117. Lighthouse / "loc_Lighthouse"
118. Pier / "loc_Quay"
119. Fuel Station / "loc_Fuelstation"
120. Hospital / "loc_Hospital"
121. Bus Stop / "loc_BusStop"
122. Radio Tower / "loc_Transmitter"
123. Chimney Stack / "loc_Stack"
124. Ruin / "loc_Ruin"
125. Hotel / "loc_Tourism"
126. Water Tower / "loc_WaterTower"
127. Power Plant / "loc_Power"
128. Solar Power Plant / "loc_PowerSolar"
129. Wave Power Plant / "loc_PowerWave"
130. Wind Power Plant / "loc_PowerWind"
131. NATO / "flag_NATO"
132. CSAT / "flag_CSAT"
133. Altis Armed Forces / "flag_AAF"
134. Altis / "flag_Altis"
135. Altis (Colonial) / "flag_AltisColonial"
136. FIA / "flag_FIA"
137. European Union / "flag_EU"
138. United Nations / "flag_UN"
139. Belgium / "flag_Belgium"
140. Canada / "flag_Canada"
141. Croatia / "flag_Croatia"
142. Czech Republic / "flag_CzechRepublic"
143. Denmark / "flag_Denmark"
144. France / "flag_France"
145. Georgia / "flag_Georgia"
146. Germany / "flag_Germany"
147. Greece / "flag_Greece"
148. Hungary / "flag_Hungary"
149. Iceland / "flag_Iceland"
150. Italy / "flag_Italy"
151. Luxembourg / "flag_Luxembourg"
152. Netherlands / "flag_Netherlands"
153. Norway / "flag_Norway"
154. Poland / "flag_Poland"
155. Slovakia / "flag_Slovakia"
156. Slovenia / "flag_Slovenia"
157. Spain / "flag_Spain"
158. UK / "flag_UK"
159. USA / flag_USA"
160. Select / "Select"
161. Waypoint / "waypoint"
162. Selector - Selectable / "selector_selectable"
163. Selector - Selected Enemy / "selector_selectedEnemy"
164. Selector - Selected Friendly / "selector_selectedFriendly"
165. Selector - Selected Mission / "selector_selectedMission"
166. KIA / "KIA"
167. Minefield / "Minefield"
168. Minefield (AP) /"MinefieldAP"
</nowiki></code>
</nowiki></code>


{{GameCategory|arma1|Reference Lists}}
{{GameCategory|arma1|Reference Lists}}
{{GameCategory|arma2|Reference Lists}}
{{GameCategory|arma2|Reference Lists}}
{{GameCategory|arma3|Reference Lists}}

Revision as of 22:21, 27 May 2021

Class names, descriptions and images of standard markers for Armed Assault Arma 2. For Arma 3 see Arma 3: CfgMarkers.

Example Class

class CfgMarkers 
{
	class Flag 
	{
		name = "Marker description";
		icon = "\ca\ui\data\markers\marker1.paa";
		color[] = {1, 0, 0, 1};
		size = 32;
		shadow = true;
		scope = private;
	};
};

Armed Assault

"Flag" "Flag1" "Dot" "Destroy" "Start" "End" "Warning" "Join" "Pickup" "Unknown" "Marker" "Arrow" "Empty" "Empty"("Select")

Armed Assault v1.14 includes Warfare markers: "AirTeam" "Attack" "Camp" "CommandTeam" "Defend" "Depot" "DestroyedVehicle" "FireMission" "Headquaters" "HeavyTeam" "InfantryTeam" "LightTeam" "Move" "RepairVehicle" "SalvageVehicle" "SupplyVehicle" "Town" "Vehicle"

Arma 2

General markers
Military markers 1
Military markers 2
Warfare markers

0. Empty / "Empty" 1. Objective / "Flag" 2. Flag / "Flag1" 3. Dot / "Dot" 4. Destroy / "Destroy" 5. Start / "Start" 6. End / "End" 7. Warning / "Warning" 8. Join / "Join" 9. Pick Up / "Pickup" 10. Unknown / "Unknown" 11. Marker / "Marker" 12. Arrow / "Arrow" 13. Objective / "mil_objective" 14. Marker / "mil_marker" 15. Flag / "mil_flag" 16. Arrow / "mil_arrow" 17. Arrow (filled) / "mil_arrow2" 18. Ambush / "mil_ambush" 19. Destroy / "mil_destroy" 20. Start / "mil_start" 21. End / "mil_end" 22. Pick Up / "mil_pickup" 23. Join / "mil_join" 24. Warning / "mil_warning" 25. Unknown / "mil_unknown" 26. Circle / "mil_circle" 27. Dot / "mil_dot" 28. Square / "mil_box" 29. Triangle / "mil_triangle" 30. Objective / "hd_objective" 31. Flag / "hd_flag" 32. Arrow / "hd_arrow" 33. Ambush / "hd_ambush" 34. Destroy / "hd_destroy" 35. Start / "hd_start" 36. End / "hd_end" 37. Pick Up / "hd_pickup" 38. Join / "hd_join" 39. Warning / "hd_warning" 40. Unknown / "hd_unknown" 41. Dot / "hd_dot" 42. Select / "Select" 43. Flag (USA) / "Faction_US" 44. USMC / "Faction_USMC" 45. Flag (Chernarus) / "Faction_CDF" 46. Flag (Russia) / "Faction_RU" 47. Flag (ChDKZ) / "Faction_INS" 48. Flag (NAPA) / "Faction_GUE" 49. NATO_base / "NATO_base" 50. BLUFOR - Empty / "b_empty" 51. OPFOR - Empty / "o_empty" 52. Neutral - Empty / "n_empty" 53. BLUFOR - Unknown / "b_unknown" 54. OPFOR - Unknown / "o_unknown" 55. Neutral - Unknown / "n_unknown" 56. BLUFOR - Infantry / "b_inf" 57. OPFOR - Infantry / "o_inf" 58. Neutral - Infantry / "n_inf" 59. BLUFOR - Motorized Infantry / "b_motor_inf" 60. OPFOR - Motorized Infantry / "o_motor_inf" 61. Neutral - Motorized Infantry / "n_motor_inf" 62. BLUFOR - Mechanized Infantry / "b_mech_inf" 63. OPFOR - Mechanized Infantry / "o_mech_inf" 64. Neutral - Mechanized Infantryf / "n_mech_inf" 65. BLUFOR - Armor / "b_armor" 66. OPFOR - Armor / "o_armor" 67. Neutral - Armor / "n_armor" 68. BLUFOR - Recon / "b_recon" 69. OPFOR - Recon / "o_recon" 70. Neutral - Recon / "n_recon" 71. BLUFOR - Helicopter / "b_air" 72. OPFOR - Helicopter / "o_air" 73. Neutral - Helicopter / "n_air" 74. BLUFOR - Plane / "b_plane" 75. OPFOR - Plane / "o_plane" 76. Neutral - Plane / "n_plane" 77. BLUFOR - UAV / "b_uav" 78. OPFOR - UAV / "o_uav" 79. Neutral - UAV / "n_uav" 80. BLUFOR - Medical / "b_med" 81. OPFOR - Medical / "o_med" 82. Neutral - Medical / "n_med" 83. BLUFOR - Artillery / "b_art" 84. OPFOR - Artillery / "o_art" 85. Neutral - Artillery / "n_art" 86. Artillery symbol / "x_art" 87. BLUFOR - Mortar / "b_mortar" 88. OPFOR - Mortar / "o_mortar" 89. Neutral - Mortar / "n_mortar" 90. Mortat symbol / "x_mortar" 91. BLUFOR - HQ / "b_hq" 92. OPFOR - HQ / "o_hq" 93. Neutral - HQ / "n_hq" 94. BLUFOR - Support / "b_support" 95. OPFOR - Support / "o_support" 96. Neutral - Support / "n_support" 97. BLUFOR - Maintenance / "b_maint" 98. OPFOR - Maintenance / "o_maint" 99. Neutral - Maintenance / "n_maint" 100. BLUFOR - Service / "b_service" 101. OPFOR - Service / "o_service" 102. Neutral - Service / "n_service" 103. Group size - Fire Team / "group_0" 104. Group size - Section / "group_1" 105. Group size - Section / "group_2" 106. Group size - Platoon / "group_3" 107. Group size - Company / "group_4" 108. Group size - Battalion / "group_5" 109. Group size - Regiment / "group_6" 110. Group size - Brigade / "group_7" 111. Group size - Division / "group_8" 112. Group size - Corps / "group_9" 113. Group size - Army / "group_10" 114. Group size - Army Group / "group_11" 115. Waypoint / "waypoint" 116. Selector - Selectable / "selector_selectable" 117. Selector - Selected Enemy / "selector_selectedEnemy" 118. Selector - Selected Friendly / "selector_selectedFriendly" 119. Selector - Selected Mission / "selector_selectedMission" 120. H.Q. / "HQ" 121. F.O.B. / "FOB" 122. Airport / "Airport" 123. Heliport / "Heliport" 124. Artillery / "Artillery" 125. Anti-Air / "AntiAir" 126. City / "City" 127. Strongpoint / "Strongpoint" 128. Depot / "Depot" 129. Fire Mission / "FireMission" 130. Air Team / "AirTeam" 131. Command Team / "CommandTeam" 132. Headquarters / "Headquarters" 133. Heavy Team / "HeavyTeam" 134. Infantry Team / "InfantryTeam" 135. Light Team / "LightTeam" 136. Attack / "Attack" 137. Move / "Move" 138. Defend / "Defend" 139. Vehicle / "Vehicle" 140. Destroyed Vehicle / "DestroyedVehicle" 141. Repair / "RepairVehicle" 142. Salvage / "SalvageVehicle" 143. Supply / "SupplyVehicle" 144. Town,,, / "Town" 145. Camp / "Camp" 146. Tank / "Tank" 147. Man / "Man" 148. Air / "Air" 149. Car / "Car" 150. Boat / "Boat"