BIS fnc shakeCuratorCamera: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "{{RV|type=function | arma3 |1.16 |gr1= Curator | " to "{{RV|type=function |game1= arma3 |version1= 1.16 |gr1= Curator |descr= ") |
Lou Montana (talk | contribs) m (Text replacement - " \|descr=(.*) \| (.*) " to " |descr= $1 |s1= $2 ") |
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|gr1= Curator | |gr1= Curator | ||
|descr= Shake curator camera. | |descr= Shake curator camera. | ||
| [strength,duration,area] spawn [[BIS_fnc_shakeCuratorCamera]] | |s1= [strength,duration,area] spawn [[BIS_fnc_shakeCuratorCamera]] | ||
|p1=strength: [[Number]] - (Optional, default 0.01) Shaking strength | |p1=strength: [[Number]] - (Optional, default 0.01) Shaking strength |
Revision as of 18:28, 9 June 2021
Description
Syntax
- Syntax:
- [strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
- Parameters:
- strength: Number - (Optional, default 0.01) Shaking strength
- duration: Number - (Optional, default 0.7) Duration in seconds
- area: Array - (Optional, default []) Shake only when camera is in given distance from center. In format:
0: Position - Center
1: Number - Radius - Return Value:
- Return value needed
Examples
- Example 1:
[] spawn BIS_fnc_shakeCuratorCamera;
- Example 2:
[ 0.1, 5, [BIS_explosion_center,500] ] spawn BIS_fnc_shakeCuratorCamera;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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